Critique:
EDISON: An Engineering Design Invention System Operating Näively
Dyer, Flowers, Hodges
*
While this article was extremely interesting, I found it cluttered
with the various lists, things that are recognized, categories of things,
etc. I just started to not care and would skip over these lists.
Sometimes they were useful for understanding a certain section or point
but most often not.
I found the idea of physics simulator that did not deal with numeric,
physical characteristic parameters very interesting. Usually when one
thinks of simulators, very
complicated and exact representations and descriptions are used as the
basis for manipulating whatever is being simulated. The one used in
EDISON seems to be more general, dealing
with relations rather than exact values for size, motion, etc. This is
very consistent with the näive approach to design. While it may not
be concerned with exact values for length, weight and other such physical
characteristics, a substantial body of knowledge must have been needed
to make it work. It might have been even a more difficult task than if it
had used actual numeric values since with an exact representation,
manipulation and other such things can be calculated rather than reasoned
about. As we've seen in many systems, it is far easy to calculate than
intelligently reason.
I thought it was very clever to use the observation that people can
often figure out what an object is for and how to use it with only
a basic understanding of the physical world and turn it
into a paradigm for design. The description of the the EDISON system
does illustrate well how complicated and knowledge rich even a näive
representation can be.
*
Michael G. Dyer & Margot Flowers & Jack Hodges,
EDISON: An Engineering Design Invention System Operating Naively.
Artificial Intelligence in Engineering Journal,
Computational Mechanics, Vol. 1, No. 1, 1986, pp. 36-44
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