Critique: The "What" and "How" of Learning in Design
Duffy
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So, while many machine learning techniques result from contemplation
of human learning characteristics, I think much is lost by viewing
only human aspects of learning. Many other forms of life can learn.
Does it not make sense to study how other these others learn? Maybe this
does not help directly with design but it could provide a foundation
more easily applied to computer science than human learning. Duffy
certainly takes a human-only approach to describing the "What" and
"How" of Learning in Design. While learning is fundamental to people,
it is fundamental to many other things. Learning, by definition,
changes the state of knowledge and does not depend on where that
knowledge resides. If it did, we'd have very little hope of machine
learning producing any usable results. Maybe this view is taken
since it seems easiest to gain insight into human learning, people
being able to communicate, in some capacity, the processes that take
place within their own minds.
When discussing learning from previous designs there is no mention
of the kinds of information contained in these previous designs.
We've seen great utility in a design case containing the decisions and
justifications for those decisions in facilitating the re-use of
that previous design to solve new problems. Simply stating that previous
designs can be used does not necessarily assume this knowledge is
present. Especially in well defined domains, this knowledge helps
greatly.
The over-emphasis of the human aspects of learning appear in a different
form in the discussion of induction-based learning and multiple
viewpoints. The memory mechanism described is not unique to the human
mind but rather, common to most biological memory structures.
Since I am not familiar with the referenced work, I cannot say if
this occurrence is Duffy's own viewpoint or that of Schank,
who Duffy references in this section. It could be that most
previous work on which Duffy draws takes this viewpoint of only
human-like learning and memory.
Overall, this article gives a nice overview of the research done up
to this point in time. It certainly serves well to peak one's interest
in machine learning and specifically, its application to AI design
systems. Room could have been made for a slightly more in-depth look
at some of this work by trimming down the redundant Machine Learning
side bar.
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Alex H.B. Duffy, CAD Centre, University of Strathclyde,
The "What" and "How" of Learning in Design,
In May/June 1997 IEEE AI in Design
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